Conquest of Elysium 4 Wikia
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Description[]

The Hoburghers are a race of honest and well organized halfmen. They are famous for their skill in farming, their skill in manipulating iron and of course the best beer in Elysium. The wealthiest of the Hoburghers is the Burgmeister who is at the top of the hierarchy and leads the entire Hoburgher society. Hoburghers live in fortified settlements called Hoburgs in which they usually spend all their time as long as they are not farming or hunting. Other noteworthy Hoburghers are the Horticulturist, who most importantly holds the secret of crafting perfect beer, and the Horologist, who is capable of building wondrous beings powered by clockwork mechanisms.

Though generally a peaceful and gentle people, the Hoburghers have a well developed military. They know that fighting is necessary to defend their villages and to secure new resources for their constructs or get more land for farming. Crossbows play a very prominent role in the Hoburgher army, because they enable the Hoburghers to deliver serious damage even to much larger enemies despite their small size.

As a Burgmeister it is important to conquer mines. Mines yield iron, which is necessary to equip higher quality troops. They also produce gems imbued with the powers of the Elements for the Horologist to use. The Burgmeister and the Horticulturist are able the convert regular farms to Hoburg villages for added income and increased production of the enchanted weed.

Abilities:

  • Hoburgs are small and weak and move slowly
  • Can convert farms to Hoburg villages.
  • Horticulturist collect enchanted weed, which is used for rituals.
  • Horologists collect magical gems, which can be used to create constructs.

Starting Resources[]

Units[]

After a while, a Horologist and - on a different occasion - a Horticulturist a will join the Burgmeister free of charge.


Territory[]

  • 1 Fortified Hoburg
  • 1 Hoburg Village
  • 1 Farm

Recruitment List[]

Basic Recruitment

# Name
Gold16
Iron16
10 Burgmeister Guards 40 10
1 Catapult 25 50
15 Hoburg Crossbows 50 5
15 Hoburg Defenders 50 10
15 Hoburg Militias 50
10 Hoburg Pikeneers 30 5
15 Hoburg Slingers 50
15 Hoburg Soldiers 50 5
5 Hog Knights 50 10

Special Recruitment[]

# Name
Gold16
Iron16
Notes
1 Hogmeister 25 + d5 Leader
1 Horologist 75 + d10 Leader
1 Horticulturist 75 + d10 Leader

In addition to these units, the Burgmeister will receive special recruitment offers from the Wizard Offers list if he owns a library.

Summons[]

# Name Ritual Notes
1 Bear Animal Summoning
2d6 Bears Great Animal Summoning
d5 Boars Animal Summoning
4d6 Boars Great Animal Summoning
3d4 Boars Great Animal Summoning Mass Summoning¹
d6 Deer Animal Summoning
d4+1 Diamond Clockwork Horrors Diamond Construct
d4 Diamond Clockwork Soldiers Diamond Construct
1 Diamond Iron Dragon Diamond Iron Dragon
d4+1 Emerald Clockwork Horrors Emerald Construct
d4 Emerald Clockwork Soldiers Emerald Construct
1 Emerald Iron Dragon Emerald Iron Dragon
1 Ent Summon Guardian of the Hoburgs
d2 Giant Ants Farm Animal Summoning
1 Great Boar Great Animal Summoning Mass Summoning¹
1 Iron Ant Ruby Construct
1 Iron Fly Diamond Construct
1 Iron Scorpion Emerald Construct
1 Iron Spider Sapphire Construct
1 Moose Animal Summoning
2d6 Moose Great Animal Summoning
2d4 Rabbits Animal Summoning
3d4 Rabbits Farm Animal Summoning
d4+1 Ruby Clockwork Horrors Ruby Construct
d4 Ruby Clockwork Soldiers Ruby Construct
1 Ruby Iron Dragon Ruby Iron Dragon
d4+1 Sapphire Clockwork Horrors Sapphire Construct
d4 Sapphire Clockwork Soldiers Sapphire Construct
1 Sapphire Iron Dragon Sapphire Iron Dragon
d2 Serpents Animal Summoning
2d6 Serpents Great Animal Summoning
d3 Snakes Animal Summoning
d4+1 Snakes Farm Animal Summoning
2d8 Snakes Great Animal Summoning
d4 Wolves Animal Summoning
4d6 Wolves Great Animal Summoning
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